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[Update: Debunked] Nintendo NX Allegedly Using Custom 14nm Polaris-Like GPU With Vulkan Support; Luigi's Mansion 3 Said To Be In Development Alongside New I.P.

[Update: Debunked] Nintendo NX Allegedly Using Custom 14nm Polaris-Like GPU With Vulkan Back up; Luigi's Mansion three Said To Exist In Development Alongside New I.P.

Update: The rumors apropos the GPU and 'power' of the Nintendo are incorrect, according to Nintendo insider, Emily Rogers. Check out our new post for more info.

Original story: Some other Nintendo NX rumor has surfaced online,  claiming that the NX will make use of a custom Polaris-similar GPU with Vulkan support. Furthermore, Luigi's Mansion 3 is said to be in development aslope new IP.

What volition the NX look similar? No 1 knows

The rumor comes from Neogaf user , 10K, who recently claimed that Nintendo's upcoming dedicated console volition be more than powerful than the PS4, by a substantial amount. Similar that rumor, 10K uses a tiered system to back upwards the leak/rumor. 1 of the virtually interesting parts of the rumor is that the NX will be making use of a custom Polaris-like GPU with Vulkan support. Co-ordinate to the rumor, it'southward highly like that a 14nm Polaris GPU because of the expensive nature of using a 28nm chip.

Co-ordinate to 10K, a tier ane rumor indicates that one source told him, while a tier 4 rumor means that 4 or more than sources talked most the leak in question. 10K stresses that he'south non the source of the details he posted, and he's simply passing along what he allegedly heard. Here goes:

T3 Rumors

The NX gimmick. I uh....was told not to post this function by some people. Every bit usual, take it with a grain of salt (although I don't know why I would be warned if information technology was false) I'chiliad non under any NDA though, and well, it could end up being false. Just I was told a variation of this by three different sources. I don't believe they have a reason to lie to me. Here goes....

The NX is going to have a screen controller (whether it'due south optional or standard I don't know) and tin can be used anywhere to play your dwelling house console games. The controller itself will not have any processing capabilities, it'll essentially exist a dummy vita. Information technology'll likely have basic Bone functions to access the NX console from anywhere, like a tiny cpu. Nintendo volition use enhanced Wii U gamepad streaming tech, and allow the controller to be taken anywhere, connect to the NX console at home (probable through Wi-fi or personal hotspots and the NX panel will likely have to exist in stand up-by way). Basically, information technology's remote play congenital into the box and won't require a $200 improver to experience information technology. This is likely what Kimishima meant in his interview with Sankei (http://www.sankei.com/west/news/1601...030012-n1.html) "different way to play with a dedicated machine" and the whole "new fashion to feel games" mantra that'southward been going around Nintendo PR.

Speculation:  Nintendo could also sell personal hotspot usb adapters to get internet anywhere and plug either directly into the controller or a wall outlet to not drain the controller bombardment. The Supplementary Calculating Devices may actually be portable hotspot devices with fries in information technology to heave the quality of the stream. (Maybe the NX will be chosen the Stream, a speculated final name during the WUST'due south).

Note: This does not hateful there will not be a handheld. This isn't meant to be a replacement for the handheld as at that place volition still be limitations and the controller won't accept a full Os or the capability for physical game media (discs or cartridges). The needs of a handheld won't be fully met with this feature. It's just a overnice add-on.

T2 Rumors

Luigi's Mansion 3 is in evolution for NX. This rumor gained popularity awhile ago from Geno but this isn't my source. This was a T1 to outset but today I got another source to give some info on it. Two different sources take told me that it is in development for NX, and one source said it'due south existence developed by Next Level Games, who is large enough to do this and Federation Force at the same time. Ane source said it started as a Wii U game but after the disappointing performance of the Wii U and the scheduled release date for the game being belatedly in the console'southward cycle, Nintendo decided to switch development over to NX. (basically the same state of affairs as Zelda for Wii U, but no word on if this game will besides get a Wii U version). The other source said it's a pretty big deal (he didn't elaborate if he meant Nintendo is making it a large bargain or his workplace is). To back up this,http://www.nintendolife.com/news/201...edits_the_post
an employee stealth edited his post concluding yr.

T1 Rumors

The NX will apply a custom Polaris-like GPU. Likely will be on a FinFET 14nm fabrication node. The source told me it'south on the aforementioned compages with heavy customizations of course . It volition contain the characteristic set of Polaris. It is "marginally meliorate than the PS4" and theoretically could exist "2x the power of PS4 GPU". I asked about PS4K being rumored to have a gpu 2x as powerful as the OG PS4 and how the theoretical performance of the NX would be and was told "Theoretically it could be close to the PS4K rumored specs". Of form, nosotros know goose egg of Polaris or the PS4K specs, but he gave that metric.

I'thousand going to paraphrase here, merely 1 annotate from a source about the power of NX was that "Dev'due south could port over a PS4 game easily and have power to spare. Even the most enervating ones". My own theory is any game that dips beneath 30fps on PS4 will likely stay at 30fps on NX and perchance have some enhanced furnishings.

I feature he highly touted, which improves performance greatly in games, especially graphically demanding ones such equally AAA open world games is Primitive Discard Accelerator. A TechGAF member described it as

"designed to perform alternative of triangles earlier they hit the geometry processor. Finer, what this ways is that it runs through the triangles (as well known as primitives) every bit they hitting the GPU and tests them to see if they're actually going to be visible on the screen or not (with a diverseness of tests), then throws out the triangles that aren't going to be on screen (i.east. discards them or culls them).

Now, this is a adept matter, pretty much regardless of the type of game. Attempting to render triangles that aren't actually going to end up in the last image is a waste matter of GPU resources, and preventing that would be a pretty good matter. I of EA's Frostbite developers really merely gave a talk on this at GDC (PDF link, very technical), where they draw the software-based culling methods used in Frostbite. In their test scene, they could throw out over 75% of triangles before hitting the geometry engine, resulting in an almost 20% performance comeback. AMD take also recently released their own software-based culling solution, GeometryFX, which like Frostbite runs as software on the GPU's shader units. Hence, they're obviously interested in the trouble of triangle culling, so it wouldn't be surprising if they developed a hardware unit of measurement to perform information technology more than efficiently."
This was cracking to hear, only I asked if it was possible to get this feature attack 28nm GPU's since those are more established and cheaper than 14nm and there isn't a yield risk on those.
"Well, from a purely theoretical perspective, whatsoever "Polaris exclusive" feature could be adjusted to a 28nm procedure. Work on Polaris had likely been going on for about a year or and so when work on NX started, so it is in theory possible that they said to AMD "Hey, nosotros similar this primitive discard accelerator affair, can nosotros have it on our planned 28nm chip?". The consequence with this is that Nintendo would have had to fork over quite a lot of extra R&D dollars to go a functional block "back-ported" to 28nm, compared to components from existing GCN 1.2 chips, which were already set up to go for TSMC'southward 28nm process. The other effect is the supposition that the archaic discard accelerator is single functional block that tin can be but pulled wholesale out of Polaris. It could be an integral function of the geometry processor or command processor, or the manner in which it operates could depend on the newer geometry or command processors in Polaris. This would mean that yous'd demand to port the bulk of Polaris'due south improvements back to 28nm, or practise a substantial corporeality of redesign piece of work on the primitive discard accelerator to get it to work in a GCN one.2-era chip (either of these would add together substantially more than R&D price).

Information technology'southward impossible to say how much it would cost them in the scheme of things, only it does seem like an unusual added expense over simply taking existing GCN 1.2 tech, which would still be a generation ahead of the competition."

So with this quote, while it'southward not confirmed, information technology is highly probable Nintendo is using a 14nm Polaris GPU in the NX based off of the expensive nature of using PDA or any Polaris feature set and putting it on a 28nm fleck.
If Nintendo does get with 14nm, it is very probable they will be taking a loss on each NX sold, but we don't know the dealings AMD have with Nintendo. One time source told me "AMD may have been drastic enough for the business to offer Nintendo, say, the commencement twelvemonth's supply at a stock-still cost, to reduce Nintendo's yield run a risk. They may also have specifically pushed Nintendo into a 14nm Polaris-based chip, as it would allow Nintendo to also utilise a Polaris-based 14nm bit for the handheld. This would not just exist a big business concern win for AMD in itself (Nintendo'due south handhelds typically sell a lot more their dwelling consoles), but information technology would also big a big PR win for them, by showing their ability to compete in the ultra-depression TPD sector, which is a market they've made pretty much no traction in up until now."

And then 14nm is yet likely in 2022 and Nintendo could even so sell information technology at a reasonable price and not lose too much coin or even pause even.

tl;dr The NX GPU is using features that are debuting on the Polaris scrap, and is therefore heavily speculated to be a Polaris chip, every bit that would piece of work well in a handheld also and help AMD prove they tin can make low wattage fries with skilful performance for small devices. (GCN 1.3, Vulkan, Archaic Discard Accelerator, etc)

Nintendo is using Vulkan with NX. This goes hand in hand with using a Polaris-based GPU, and goes with the announcement of Nintendo joining Kronos. But the dev I spoke to virtually the GPU, who is porting a PS4 game to NX said Vulkan is not ready yet (as of the 2022 December SDK, should be an update in May) and they are using a variation of the PS4 API, GMNX, until Vulkan is ready. Nintendo providing some nice tools similar GMNX to help devs port from PC, XBox and PS4 to NX.

Virtually dev kits won't be given until Nintendo formally reveals the NX. As my previous post indicated, Nintendo is none besides happy with the leaks and is keeping things on lockdown. Outside of close partners and internal teams, most devs are using SDK'due south until the NX reveal. Not a big bargain, only I was told specs are pretty much final as of now, and the May update will likely be for the final spec sheet and not target specs.

MercurySteam has a dev kit and is making an already appear game for the NX. The just appear game they have is Raiders of the Broken Planet, currently under development for PS4, XB1 and PC. This is likely it.(Take this one as a T0.five).

Final Fantasy XV on NX. My single source on this said he's heard more of his sources mention it's coming to NX. No idea when. I pressed for FFVIIR but nobody has heard about it. Gaf's very own modernistic Kagari hinted that Sony may have co-funded it and it may never get released outside of PS4 and PC (similar Street Fighter Five).

NX will likely launch at different times per region. Only heard this from one source but it does brand sense if the NX does employ 14nm chips, as there's a risk of not having enough of those chips ready on shelves for holiday 2022.

No regions were specified, but ane would assume with the slow adoption of consoles in Nihon, and the popularity of handhelds over there, the NX will launch in the west first like some past Nintendo consoles (consoles are more popular outside of Japan). Likely Northward America and Europe.

There are lots of NX games in development. One time source told me to post this so I won't edit it at all

"And you lot tin quote me on this on GAF too: "I remember NX software output is going to blow away Wii U. At that place's a LOT of games in evolution. I don't know if we'll see all of them at E3, since a lot of Wii U projects weren't appear until January 2022, simply I'm very impressed so far with what I'grand hearing."

New IP are being developed. I asked this because I noticed some complaints about how there were no leaks about new IP and NX was looking like some other Mario/Zelda manufacturing plant with a agglomeration of remasters and ports. The source said "I'yard not allowed to give specifics, but that's a sure bet."

Nintendo NX rumors are popping up similar mushrooms after a rain, and whether the leaks are valid or non, remains the question. For an overview of recent Nintendo NX rumors, check out a compiled overview of NX leaks.

Source: https://wccftech.com/nintendo-nx-allegedly-custom-14nm-polarislike-gpu-vulkan-support-luigis-mansion-3-development-ip/

Posted by: spatesbrin1959.blogspot.com

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